ps_shading
(PECL ps >= 1.3.0)
ps_shading — Creates a shading for later use
说明
$psdoc
,
string $type
,
float $x0
,
float $y0
,
float $x1
,
float $y1
,
float $c1
,
float $c2
,
float $c3
,
float $c4
,
string $optlist
) :
int
Creates a shading, which can be used by ps_shfill() or ps_shading_pattern().
The color of the shading can be in any color space except for pattern.
参数
-
psdoc
-
Resource identifier of the postscript file as returned by ps_new().
-
type
-
The type of shading can be either radial or axial. Each shading starts with the current fill color and ends with the given color values passed in the parameters
c1
toc4
(see ps_setcolor() for their meaning). -
x0, x1, y0, y1
-
The coordinates
x0
,y0
,x1
,y1
are the start and end point of the shading. If the type of shading is radial the two points are the middle points of a starting and ending circle. -
c1, c2, c3, c4
-
See ps_setcolor() for their meaning.
-
optlist
-
If the shading is of type radial the
optlist
must also contain the parameters r0 and r1 with the radius of the start and end circle.
返回值
Returns the identifier of the pattern 或者在失败时返回 FALSE
.
参见
- ps_shading_pattern() - Creates a pattern based on a shading
- ps_shfill() - Fills an area with a shading